It’s been a very long time since my last update… Almost a year and a half, even. So I think a new post is way overdue. And with a new post comes a new announcement!
So, Ludum Dare 29 is over and I decided to call my game FedIt! for some reason. Day 2 of development started rather slow, but went well over all. I had a clear idea of what the graphics had to look like, so I could spend most of the day trying different things. Music was a whole different story, though. Continue reading
So, the first day of Ludum Dare is (almost) over for me. And what a good, productive day it was!
My game – which shall remain nameless for now – is pretty much feature complete. I might have to tweak some things after playtesting, but other than that, tomorrow will almost exclusively be dedicated to making graphics. I’ve got more or less a graphical style in mind already, so it shouldn’t be that hard to do. All in all, I’m pretty confident I’m more than halfway done with this game, with almost 28 hours remaining at the time of writing
I finally got round to finishing up a new website. And you’re on it right now!
I spent about 5 months on and off working on this site, so I hope you’ll like it as much as I do :). From now on, this will be the central place where I’ll post all my games, general blogposts and devlogs.